Dreamscaper's premise might sound, for the lack of a better word, cringy. You play as a character who is new in town trying to fight her inner demons. These demons include being new in town and not having many friends. As well as suffering from falling into a deep dream state that requires fighting creatures of various descents and types.
But to our surprise, Dreamscaper managed to not feel weird or awkward for one minute due to smart writing and a development team who clearly put fun first over trying to force a message. Managing friendships and combat mechanics is an interesting contrast that keeps Dreamscaper being fun but also rewarding in the best ways possible.
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